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BlankMat 0.1.0
Free open-source 3D texture creation application
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Public Member Functions | |
| Window (int width, int height, const std::string &name, Config *config) | |
| void | DrawGUI (State *state) |
| void | AddGUI (IGUIWindow *gui) |
| IGUIWindow * | GetGUI (GUI type) |
| bool | IsGUIOpen (GUI type) |
| void | OpenGUI (GUI gui) |
| void | LoadGUIs () |
| void | UpdateWindowTitle (const std::string &fileName, bool isSaved) |
| void | ResetViewport () |
| void | CalcWindowSize () |
| void | Quit () |
| GLFWwindow * | GetWindow () const |
| Input * | GetInput () const |
| SceneIO * | GetSceneIO () const |
| Scene * | GetScene () const |
| State * | GetState () const |
| int | GetWidth () const |
| int | GetHeight () const |
| float | GetAspect () const |
| Window::Window | ( | int | width, |
| int | height, | ||
| const std::string & | name, | ||
| Config * | config | ||
| ) |
| void Window::AddGUI | ( | IGUIWindow * | gui | ) |
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| void Window::DrawGUI | ( | State * | state | ) |
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| IGUIWindow * Window::GetGUI | ( | GUI | type | ) |
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| bool Window::IsGUIOpen | ( | GUI | type | ) |
| void Window::LoadGUIs | ( | ) |
| void Window::OpenGUI | ( | GUI | gui | ) |
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| void Window::UpdateWindowTitle | ( | const std::string & | fileName, |
| bool | isSaved | ||
| ) |