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BlankMat 0.1.0
Free open-source 3D texture creation application
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UI window to select a camera and to display camera properties. More...


Public Member Functions | |
| GUICameraViewer (State *state, Scene *scene, bool isEnabled) | |
Public Member Functions inherited from IGUIContainerWindow< Camera > | |
| void | Draw () override |
Public Member Functions inherited from IGUIWindow | |
| bool | IsEnabled () |
| void | Enable () |
| void | Disable () |
| bool | ToggleEnabled () |
| GUI | GetType () |
| const std::string | GetName () |
| void | SetName (const std::string &name) |
| const glm::vec2 | GetPos () |
| void | SetPos (const glm::vec2 &pos) |
Protected Member Functions | |
| void | AddNewItem (const std::string &name) override |
| IContainer< Camera > * | GetContainer () override |
| void | DisplaySelectedItem () override |
| void | SelectItem (Camera *selection) override |
Protected Member Functions inherited from IGUIContainerWindow< Camera > | |
| virtual bool | ShouldDisplayItem (Camera *item) |
| virtual bool | DisplayDeleteItem (const std::string &name, Camera *item) |
| virtual bool | DisplayListItem (const std::string &name, Camera *item, Camera *&selection) |
| void | ListContainer (IContainer< Camera > *container) |
Additional Inherited Members | |
Protected Attributes inherited from IGUIContainerWindow< Camera > | |
| State * | mState |
| Scene * | mScene |
| bool | mMustSelect |
| std::string | mWindowName |
| std::string | mItemName |
| bool | mIsAddingItem |
| std::string | mAddItemName |
Protected Attributes inherited from IGUIWindow | |
| GUI | mType = GUI::NONE |
| std::string | mName = "" |
| glm::vec2 | mScreenPos = glm::vec2(0, 0) |
| bool | mIsEnabled = true |
UI window to select a camera and to display camera properties.
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inlineoverrideprotectedvirtual |
Implements IGUIContainerWindow< Camera >.
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inlineoverrideprotectedvirtual |
Implements IGUIContainerWindow< Camera >.
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inlineoverrideprotectedvirtual |
Implements IGUIContainerWindow< Camera >.
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inlineoverrideprotectedvirtual |
Implements IGUIContainerWindow< Camera >.