BlankMat 0.1.0
Free open-source 3D texture creation application
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GUICameraViewer Class Reference

UI window to select a camera and to display camera properties. More...

Inheritance diagram for GUICameraViewer:
Collaboration diagram for GUICameraViewer:

Public Member Functions

 GUICameraViewer (State *state, Scene *scene, bool isEnabled)
 
- Public Member Functions inherited from IGUIContainerWindow< Camera >
void Draw () override
 
- Public Member Functions inherited from IGUIWindow
bool IsEnabled ()
 
void Enable ()
 
void Disable ()
 
bool ToggleEnabled ()
 
GUI GetType ()
 
const std::string GetName ()
 
void SetName (const std::string &name)
 
const glm::vec2 GetPos ()
 
void SetPos (const glm::vec2 &pos)
 

Protected Member Functions

void AddNewItem (const std::string &name) override
 
IContainer< Camera > * GetContainer () override
 
void DisplaySelectedItem () override
 
void SelectItem (Camera *selection) override
 
- Protected Member Functions inherited from IGUIContainerWindow< Camera >
virtual bool ShouldDisplayItem (Camera *item)
 
virtual bool DisplayDeleteItem (const std::string &name, Camera *item)
 
virtual bool DisplayListItem (const std::string &name, Camera *item, Camera *&selection)
 
void ListContainer (IContainer< Camera > *container)
 

Additional Inherited Members

- Protected Attributes inherited from IGUIContainerWindow< Camera >
StatemState
 
ScenemScene
 
bool mMustSelect
 
std::string mWindowName
 
std::string mItemName
 
bool mIsAddingItem
 
std::string mAddItemName
 
- Protected Attributes inherited from IGUIWindow
GUI mType = GUI::NONE
 
std::string mName = ""
 
glm::vec2 mScreenPos = glm::vec2(0, 0)
 
bool mIsEnabled = true
 

Detailed Description

UI window to select a camera and to display camera properties.

Constructor & Destructor Documentation

◆ GUICameraViewer()

GUICameraViewer::GUICameraViewer ( State state,
Scene scene,
bool  isEnabled 
)
inline

Member Function Documentation

◆ AddNewItem()

void GUICameraViewer::AddNewItem ( const std::string &  name)
inlineoverrideprotectedvirtual

◆ DisplaySelectedItem()

void GUICameraViewer::DisplaySelectedItem ( )
inlineoverrideprotectedvirtual

◆ GetContainer()

IContainer< Camera > * GUICameraViewer::GetContainer ( )
inlineoverrideprotectedvirtual

◆ SelectItem()

void GUICameraViewer::SelectItem ( Camera selection)
inlineoverrideprotectedvirtual