BlankMat 0.1.0
Free open-source 3D texture creation application
Loading...
Searching...
No Matches
GUIActionList Class Reference
Inheritance diagram for GUIActionList:
Collaboration diagram for GUIActionList:

Public Member Functions

void Draw () override
 
 GUIActionList (State *state, Scene *scene, bool isEnabled)
 
- Public Member Functions inherited from IGUIWindow
bool IsEnabled ()
 
void Enable ()
 
void Disable ()
 
bool ToggleEnabled ()
 
GUI GetType ()
 
const std::string GetName ()
 
void SetName (const std::string &name)
 
const glm::vec2 GetPos ()
 
void SetPos (const glm::vec2 &pos)
 

Additional Inherited Members

- Protected Attributes inherited from IGUIWindow
GUI mType = GUI::NONE
 
std::string mName = ""
 
glm::vec2 mScreenPos = glm::vec2(0, 0)
 
bool mIsEnabled = true
 

Constructor & Destructor Documentation

◆ GUIActionList()

GUIActionList::GUIActionList ( State state,
Scene scene,
bool  isEnabled 
)
inline

Member Function Documentation

◆ Draw()

void GUIActionList::Draw ( )
inlineoverridevirtual

Implements IGUIWindow.