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BlankMat 0.1.0
Free open-source 3D texture creation application
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Public Member Functions | |
| virtual void | Draw (Shader *shader, State *state, Material *defaultMat, const glm::mat4 &viewProj, bool drawMats=false)=0 |
| virtual void | DrawShadows (Shader *shader, State *state)=0 |
| virtual const glm::vec3 | GetPos () |
| virtual const glm::vec3 | GetRot () |
| virtual const glm::vec3 | GetScale () |
| virtual Material * | GetMaterial () |
| const glm::vec3 | GetUp () |
| const glm::vec3 | GetRight () |
| const glm::vec3 | GetFront () |
| void | Translate (const glm::vec3 &delta) |
| void | Rotate (const glm::vec3 &delta) |
| void | Scale (const glm::vec3 &delta) |
| const glm::vec3 | GetWorldPos () |
| virtual void | SetPos (const glm::vec3 &pos) |
| virtual void | SetRot (const glm::vec3 &rot) |
| virtual void | SetScale (const glm::vec3 &scale) |
| void | CalcBasis () |
| void | LoadMaterial (MaterialContainer *materials) |
| virtual void | SetMaterial (Material *material) |
| bool | IsEnabled () |
| bool | IsEnabledInHierarchy () |
| void | Enable (bool shouldEnable=true) |
| void | EnableParent (bool shouldEnable) |
| bool | ToggleEnabled () |
| virtual void | SetParentModelMatrix (const glm::mat4 &parentModelMatrix) |
| const glm::mat4 & | GetModelMatrix () |
| const glm::mat4 & | GetParentModelMatrix () |
| const glm::mat4 & | GetSelfModelMatrix () |
| const glm::mat3 & | GetNormalModelMatrix () |
| IEntity (const std::string &name="", const std::string &scope="", Material *material=nullptr, bool drawOver=false, const glm::vec3 &pos=glm::vec3(0.0f), const glm::vec3 &rot=glm::vec3(0.0f), const glm::vec3 &scale=glm::vec3(1.0f)) | |
| IEntity (const std::string &name, const std::string &scope, const std::string &material, bool drawOver=false, const glm::vec3 &pos=glm::vec3(0.0f), const glm::vec3 &rot=glm::vec3(0.0f), const glm::vec3 &scale=glm::vec3(1.0f)) | |
| virtual void | Cleanup () |
Public Member Functions inherited from ISelectable | |
| virtual SelectableType | GetSelectableType () |
| Returns the type of the selectable. | |
| ISelectable (SelectableType type=SelectableType::NONE) | |
| Sets the type of the selectable. | |
Public Member Functions inherited from INameable | |
| virtual void | Rename (const std::string &newName, bool includeScope=true) |
| Renames the object, setting the scope to be the scoped part of the name. | |
| virtual void | SetName (const std::string &name) |
| Sets the name of the object. Note: Does not set the scope variable. If renaming based on raw input, use Rename() instead to set the scope. | |
| virtual void | SetScope (const std::string &scope) |
| Sets the scope of the object. | |
| std::string | GetUnscopedName () |
| Returns the unscoped name of the object. | |
| std::string | GetScope () |
| Returns the scope of the object. | |
| std::string | GetScopedName () |
| Returns the scoped name of the object. | |
| void | InitName (const std::string &name, const std::string &scope="") |
| Initializes the nameable object with the given name and scope. | |
| INameable () | |
| Creates a default nameable object without name or scope. | |
Static Public Member Functions | |
| static const std::string | GetNameNullSafe (IEntity *entity) |
Protected Member Functions | |
| virtual void | RecalcMatrices () |
| virtual void | UpdateEnabledStatus () |
| virtual void | GenBuffers ()=0 |
Protected Attributes | |
| unsigned int | mVAO = 0 |
| unsigned int | mVBO = 0 |
| unsigned int | mEBO = 0 |
| bool | mDrawOver = false |
| glm::vec3 | mFront = glm::vec3(0.0f) |
| glm::vec3 | mRight = glm::vec3(0.0f) |
| glm::vec3 | mUp = glm::vec3(0.0f) |
| glm::vec3 | mPos = glm::vec3(0.0f) |
| glm::vec3 | mRot = glm::vec3(0.0f) |
| glm::vec3 | mScale = glm::vec3(1.0f) |
| bool | mIsEnabled = true |
| bool | mIsEnabledSelf = true |
| bool | mIsEnabledParent = true |
| Material * | mMaterial = nullptr |
| std::string | mMaterialName = "" |
| bool | mRecalcMatrices = true |
| glm::mat4 | mParentModelMatrix = glm::mat4(1.0f) |
| glm::mat4 | mSelfModelMatrix = glm::mat4(1.0f) |
| glm::mat4 | mModelMatrix = glm::mat4(1.0f) |
| glm::mat3 | mNormalModelMatrix = glm::mat3(1.0f) |
Protected Attributes inherited from ISelectable | |
| SelectableType | mSelectableType = SelectableType::NONE |
| Type of the selectable. | |
Protected Attributes inherited from INameable | |
| std::string | mName = "" |
| Name of the object. | |
| std::string | mScope = "" |
| Scope of the object. | |
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