BlankMat 0.1.0
Free open-source 3D texture creation application
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State Member List

This is the complete list of members for State, including all inherited members.

ClearActionStack()Stateinline
ClearLoadedMaterials()Stateinline
collapseMeshNodesState
collapseScopeState
curShaderState
defaultMatState
depthMapState
depthMapFBOState
depthMapSizeState
drawByMaterialState
drawGUIState
enableAlphaMapState
enableAmbientMapState
enableDefaultMatState
enableDiffuseMapState
enableGridState
enableHeightMapState
enableNormalMapState
enableShadowsState
enableSpecularMapState
expandAllNodesState
flipTexturesState
GetActionStack() constStateinline
GetConfig() constStateinline
GetCurFileName() constStateinline
GetSel() constStateinline
GetTimer() constStateinline
isDiscoLightState
isRotatingLightState
IsSaved() constStateinline
LoadMaterial(Material *material)Stateinline
mouseCurXState
mouseCurYState
mousePrevXState
mousePrevYState
SaveActionStack()Stateinline
SetCurFileName(const std::string &fileName)Stateinline
shouldRenderState
State(Config *config)Stateinline
ToggleAlphaMap()Stateinline
ToggleAmbientMap()Stateinline
ToggleCollapseMeshNodes()Stateinline
ToggleCollapseScope()Stateinline
ToggleDefaultMat()Stateinline
ToggleDiffuseMap()Stateinline
ToggleDisplayGrid()Stateinline
ToggleDisplayGUI()Stateinline
ToggleExpandAllNodes()Stateinline
ToggleHeightMap()Stateinline
ToggleNormalMap()Stateinline
ToggleShadows()Stateinline
ToggleSpecularMap()Stateinline