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BlankMat 0.1.0
Free open-source 3D texture creation application
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This is the complete list of members for Texture, including all inherited members.
| CopyTexture(const std::string &file, const std::string &fromDir, const std::string &toDir, bool flip=true) | Texture | inlinestatic |
| GetScope() | INameable | inline |
| GetScopedName() | INameable | inline |
| GetSelectableType() | ISelectable | inlinevirtual |
| GetUnscopedName() | INameable | inline |
| INameable() | INameable | inlineexplicit |
| InitName(const std::string &name, const std::string &scope="") | INameable | inline |
| ISelectable(SelectableType type=SelectableType::NONE) | ISelectable | inlineexplicit |
| IsInternal() | Texture | inline |
| mDir | Texture | |
| mFile | Texture | |
| mID | Texture | |
| mName | INameable | protected |
| mScope | INameable | protected |
| mSelectableType | ISelectable | protected |
| mType | Texture | |
| Rename(const std::string &newName, bool includeScope=true) | INameable | inlinevirtual |
| SetName(const std::string &name) | INameable | inlinevirtual |
| SetScope(const std::string &scope) | INameable | inlinevirtual |
| Texture(const std::string &name, const std::string &scope, TextureType type, const std::string &dir, const std::string &filename, bool flip=true, bool internal=false) | Texture | inline |
| Texture(const std::string &name, const std::string &scope, unsigned int id, TextureType type=TextureType::DIFFUSE, const std::string &dir="", const std::string &filename="", bool internal=false) | Texture | inline |
| Texture(const std::string &name="", const std::string &scope="", TextureType type=TextureType::DIFFUSE, const glm::vec3 &color=glm::vec3(1.0f), bool internal=false) | Texture | inline |
| TextureFromColor(const glm::vec3 &color) | Texture | inlinestatic |
| TextureFromFile(const std::string &directory, const std::string &filename, bool flip=true) | Texture | inlinestatic |
| TextureFromFile(const std::string &directory, const std::string &filename, int &outWidth, int &outHeight, bool flip=true) | Texture | inlinestatic |
| TextureToTypeString(TextureType type) | Texture | inlinestatic |
| TextureTypeToDisplayString(TextureType type) | Texture | inlinestatic |