BlankMat 0.1.0
Free open-source 3D texture creation application
|
This is the complete list of members for UIColor, including all inherited members.
Display() override | UIColor | inlinevirtual |
Equals(const glm::vec3 &value) const | IUIVariable< glm::vec3 > | inline |
Get() const | IUIVariable< glm::vec3 > | inline |
GetRef() const | IUIVariable< glm::vec3 > | inline |
mActionStack | IUIVariable< glm::vec3 > | protected |
mName | IUIVariable< glm::vec3 > | protected |
mSetCallback | IUIVariable< glm::vec3 > | protected |
mValue | IUIVariable< glm::vec3 > | protected |
Name() const | IUIVariable< glm::vec3 > | inline |
operator glm::vec3() | IUIVariable< glm::vec3 > | inline |
operator*() | IUIVariable< glm::vec3 > | inline |
operator->() | IUIVariable< glm::vec3 > | inline |
Set(const glm::vec3 &newValue) | IUIVariable< glm::vec3 > | inline |
SetNoUpdate(const glm::vec3 &newValue) | IUIVariable< glm::vec3 > | inline |
UIColor(const std::string &name="", const glm::vec3 &value=glm::vec3(0.0f), ActionStack *actionStack=nullptr, std::function< void()> callback=std::function< void()>(nullptr)) | UIColor | inlineexplicit |