BlankMat 0.1.0
Free open-source 3D texture creation application
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TextureContainer Member List

This is the complete list of members for TextureContainer, including all inherited members.

Add(const std::string &name, Texture *item, bool replace, bool select=false)IContainer< Texture >inlinevirtual
AddTexture(Texture *item, bool replace=false)TextureContainerinline
Clear() overrideIContainer< Texture >inlinevirtual
ClearData()IContainer< Texture >inline
Contains(const std::string &name)IContainer< Texture >inlinevirtual
Count()IContainer< Texture >inline
Data()IContainer< Texture >inlinevirtual
Deselect()IContainer< Texture >inlinevirtual
Empty()IContainer< Texture >inline
GetItem(const std::string &name)IContainer< Texture >inlinevirtual
GetKey(Texture *item)IContainer< Texture >inlinevirtual
GetSelectedItem()IContainer< Texture >inlinevirtual
GetSelectedName()IContainer< Texture >inlinevirtual
GetUniqueName(const std::string &name)IContainer< Texture >inlinevirtual
IsDeleteable(Texture *item)TextureContainerinlinevirtual
mCurSelectedItemIContainer< Texture >protected
mCurSelectedNameIContainer< Texture >protected
mDataIContainer< Texture >protected
Read(const std::string &scope, std::ifstream &file, bool clear) overrideIContainer< Texture >inlinevirtual
ReadItem(const std::string &scope, std::ifstream &file) overrideTextureContainerinlineprotectedvirtual
Remove(const std::string &name)IContainer< Texture >inlinevirtual
Remove(Texture *item)IContainer< Texture >inlinevirtual
Rename(const std::string &name, const std::string &newName)IContainer< Texture >inlinevirtual
RenameItem(Texture *item, const std::string &name) overrideTextureContainerinlineprotectedvirtual
Select(const std::string &name)IContainer< Texture >inlinevirtual
Select(Texture *item)IContainer< Texture >inlinevirtual
SkipItem(Texture *item) overrideTextureContainerinlineprotectedvirtual
TextureContainer()TextureContainerinlineexplicit
TryDelete(Texture *item)IContainer< Texture >inlinevirtual
Write(std::ofstream &file) overrideIContainer< Texture >inlinevirtual
WriteCount() overrideIContainer< Texture >inlinevirtual
WriteItem(const std::string &key, Texture *item, std::ofstream &file) overrideTextureContainerinlineprotectedvirtual
~IContainer()IContainer< Texture >inline