BlankMat 0.1.0
Free open-source 3D texture creation application
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Selection Member List

This is the complete list of members for Selection, including all inherited members.

CalcSelPivot()Selection
ClearFaceSel()Selection
ClearSelection()Selection
ClearVertSel()Selection
DeselectElement()Selection
DeselectEntity()Selection
DeselectFace(unsigned int _id)Selection
DeselectMat()Selection
DeselectMesh()Selection
DeselectVert(unsigned int _id)Selection
GetNearestFace(Scene *scene, float u, float v)Selectionstatic
GetNearestMesh(Scene *scene, float u, float v)Selectionstatic
GetNearestVert(Scene *scene, float u, float v)Selectionstatic
GetSelectedElement()Selection
GetSelectedEntity()Selection
GetSelectedMaterial()Selection
GetSelectedMesh()Selection
GetSelectedVerts(std::vector< unsigned int > &_verts)Selection
GetSelectedVerts(std::set< unsigned int > &_verts)Selection
GetSelectionPivot()Selection
GetSelMode()Selection
GetTool()Selection
GetTransformHandle()Selection
IsFaceSelected(unsigned int _id)Selection
IsVertSelected(unsigned int _id)Selection
newSelVertsSelection
removedSelVertsSelection
Reset()Selection
SelectElement(ISelectable *element)Selection
SelectEntity(IEntity *entity)Selection
SelectFace(unsigned int _id, bool _deselect=false)Selection
Selection()Selection
SelectMaterial(Material *material)Selection
SelectMesh(Mesh *mesh)Selection
SelectVert(unsigned int _id, bool _deselect=false)Selection
SetSelectionPivot(glm::vec3 _pivot)Selection
SetSelMode(SelMode _sel)Selection
SetTool(Tool _sel)Selection
SetTransformHandle(IEntity *transformHandle)Selection
ToggleSelectionVisibility()Selection
UpdateTransformHandle()Selection