BlankMat
0.1.0
Free open-source 3D texture creation application
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Selection Member List
This is the complete list of members for
Selection
, including all inherited members.
CalcSelPivot
()
Selection
ClearFaceSel
()
Selection
ClearSelection
()
Selection
ClearVertSel
()
Selection
DeselectElement
()
Selection
DeselectEntity
()
Selection
DeselectFace
(unsigned int _id)
Selection
DeselectMat
()
Selection
DeselectMesh
()
Selection
DeselectVert
(unsigned int _id)
Selection
GetNearestFace
(Scene *scene, float u, float v)
Selection
static
GetNearestMesh
(Scene *scene, float u, float v)
Selection
static
GetNearestVert
(Scene *scene, float u, float v)
Selection
static
GetSelectedElement
()
Selection
GetSelectedEntity
()
Selection
GetSelectedMaterial
()
Selection
GetSelectedMesh
()
Selection
GetSelectedVerts
(std::vector< unsigned int > &_verts)
Selection
GetSelectedVerts
(std::set< unsigned int > &_verts)
Selection
GetSelectionPivot
()
Selection
GetSelMode
()
Selection
GetTool
()
Selection
GetTransformHandle
()
Selection
IsFaceSelected
(unsigned int _id)
Selection
IsVertSelected
(unsigned int _id)
Selection
newSelVerts
Selection
removedSelVerts
Selection
Reset
()
Selection
SelectElement
(ISelectable *element)
Selection
SelectEntity
(IEntity *entity)
Selection
SelectFace
(unsigned int _id, bool _deselect=false)
Selection
Selection
()
Selection
SelectMaterial
(Material *material)
Selection
SelectMesh
(Mesh *mesh)
Selection
SelectVert
(unsigned int _id, bool _deselect=false)
Selection
SetSelectionPivot
(glm::vec3 _pivot)
Selection
SetSelMode
(SelMode _sel)
Selection
SetTool
(Tool _sel)
Selection
SetTransformHandle
(IEntity *transformHandle)
Selection
ToggleSelectionVisibility
()
Selection
UpdateTransformHandle
()
Selection
Generated by
1.9.8