BlankMat 0.1.0
Free open-source 3D texture creation application
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GUIInspectorWindow Member List

This is the complete list of members for GUIInspectorWindow, including all inherited members.

Disable()IGUIWindowinline
DisplayCamera(Camera *element)GUIInspectorWindowinlineprotected
DisplayEntity(IEntity *element)GUIInspectorWindowinlineprotected
DisplayLight(Light *element)GUIInspectorWindowinlineprotected
DisplayMaterial(Material *element)GUIInspectorWindowinlineprotected
DisplayMesh(Mesh *element)GUIInspectorWindowinlineprotected
DisplayNode(Node *element)GUIInspectorWindowinlineprotected
DisplayTexture(Texture *element)GUIInspectorWindowinlineprotected
Draw() overrideGUIInspectorWindowinlinevirtual
Enable()IGUIWindowinline
GetName()IGUIWindowinline
GetPos()IGUIWindowinline
GetType()IGUIWindowinline
GUIInspectorWindow(State *state, Scene *scene, bool isEnabled)GUIInspectorWindowinline
InputName(const std::string &label, const std::string &prevValue, std::string &curValue, Node *node, ImGuiInputTextFlags flags=ImGuiInputTextFlags_None)GUIInspectorWindowinlineprotectedstatic
IsEnabled()IGUIWindowinline
mElementInEditGUIInspectorWindowprotected
mIsEnabledIGUIWindowprotected
mNameIGUIWindowprotected
mNameInEditGUIInspectorWindowprotected
mSceneGUIInspectorWindowprotected
mScreenPosIGUIWindowprotected
mSelColorGUIInspectorWindowprotected
mStateGUIInspectorWindowprotected
mTypeIGUIWindowprotected
RenameItem(const std::string &label, IContainer< ISelectable > *container, ISelectable *element, std::string &name)GUIInspectorWindowinlineprotectedstatic
SetName(const std::string &name)IGUIWindowinline
SetPos(const glm::vec2 &pos)IGUIWindowinline
TEXTURE_SIZEGUIInspectorWindowinlineprotectedstatic
TEXTURE_TYPESGUIInspectorWindowinlineprotectedstatic
ToggleEnabled()IGUIWindowinline